After some advice from my tutors the approach I am trying to take with my concept doesn't make perfect sense and that all my photos could come out looking to similar. I was suggested to use different object instead of animals are give them life like characteristics using light, movement and different angles. I was to choose an object that could have some sort of meaning to me and photograph it using the different techniques within one scene, for example I could shoot my guitar that I have abandoned for a long time. I could give it sad emotion by shooting it from a high angle. I could move the strings which with a long exposure would show movement, lastly I would using lights to give it life or maybe even facial features!
After giving the idea a try I decided not to go along with it as I didn't have much interest in doing it and though I would not have enough time to really pull it off. I have come up with an entirely new concept for my project:
NEW CONCEPT:
For my new concept I want to photography classic arcade games using a long exposure setting. I have looked into the styles of gaming that exists and the the years they were made. There is an obvious change from the classic simple arcade games to the new and realistic 3d games now days. I have chosen to shoot the old classic games because there is a good variety of them and as a set i think they could be very effective. The classic games contain the following aspects:
- Flat 2D graphics
- Simplified shapes for object and characters
- Block colours that are bright and artificial
- Set backgrounds which characters move within
- High contrast between colours (lighting)
Taking these factors into consideration I will shot the games to show off their style. The games made at the present are very realistic and any of the have the same style. The backgrounds move victoriously and although the characters stay in the same position they have some movement to. Capturing these sort of styles in a photograph will be far less effective that the older, simpler games as they are most likely to come out as a blur. Because the older games contain less movement, when a photo is taken there will be a clear area that will stay stationary. The long exposures will allow the characters and objects movements to be visible hopefully creating interesting images of various light streams and colours. I thought that if i add the games title, maker and year it was from it could make the final images stronger.
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| New game: Call of Duty - 2003-2011 |
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| Old Game: Pacman - 1980 |
I will try shooting the following games of my computer or ipad:
- Pacman - Namco - 1980
- Space Invaders - Taito - 1978
- Asteroids - Atari Inc - 1979
- Tetris - Alexey Pajitnov - 1984
- Dark Castle - Silicon Beach Software - 1986
- Snake - Gremlin - 1976
- Minesweeper - Microsoft - 1990
- Slots - Macintosh - 1983
- Pong - Atari Inc - 1972
- Fruit Ninja - Halfbrick Studios - 2010 (later game with old style)
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