Monday, 10 October 2011

PJ3 - Shoot 3 - Favourites

Pong - I tried two versions of pong, one with a fast ball and one with a slow ball. This is the fast one and was far more effective because of the light trails it left.  The fast moving ball meant that the camera could not keep up with the speed of it resulting in the diamond patterns. I think the fact that the score has stayed the same during the game is good as it doesn't create to much movement which could distract the viewer.

Tetris - I like the basic movement in the photo and the colours created when different colours overlapped. Its a bit of a disappointment that the background is light and that the game board is small because it make the photo look badly framed. Some of the other images of this game had more movement but I chose this one because of its colours and the balance of blocks filling up the bottom and the clear space. I think I need to fine the correct adjustments on the camera settings so that the image is less exposed making the colours bolder.

Minesweeper - The only aspect of this image that i really like is the range on opacity with the numbers. It gives a clear idea of how the game changes but its seems to be to much of a blur. The dull gray is not visually appealing and the numbers are not bright enough, I definatly prefer the games with the darker backgrounds and bright moving objects as they create much more effective images.

Slots - The movement of the slots came out more effectively than a thought they would. I think the background has a bit to much going on however the colours didn't come out bright and clean. I like the image but don't think I will use this game for one of my finals.

Asteriods - I really like the way this game photographed. The simple asteroid outlines created the smoky like waves making the whole scene appears like a airy cluster of stars in the universe. I chose to include the 'Level 1' caption to make it more obvious it was a game as there isn't a lot of obvious objects of text to display this. The colours might look brighter if I lengthen the exposure however i don't want to many of the asteroids to overcome the photo.

This was my favorite game to shoot from the lot as it was the easiest one to get a really good image from. It is a perfect example of my concept of the set backgrounds and moving characters. This photo has the right exposure length resulting in the perfect balance of light trails left by the ghosts and pacman. I like the colours created when the trails overlap and that there are some still shots of the characters.

This was one of the harder games to shoot from the lot because I not only had to get a good photo but also play smartly and survive to get it!. The space invaders move back and forth creating a blur of colours so I had to strategicaly die to get a still shot of them. I chose this photo for three reasons, the amount of space invaders was better with this amount instead of the entire group,  they were the right distance away from the red shooting ship leaving nice trails from the shooting lasers and there was a good amount of explosions.

No comments:

Post a Comment